Running on GTX 1080 Ti
While Mass Effect Andromeda has just become available for some EA/Origin Access users as a 10-hour trial, Nvidia has brought a rather neat treat, in the form of a 4K trailer with HDR enabled.
Coming by the end of this month
IO Interactive has announced that its Hitman 2016 game will be getting HDR support on all platforms by the end of this month, except for Xbox One.
CES panel: HDR is the bigger "value-added" technology
During CES, we attended a discussion panel on the market outlook for 4K television sets presented by a handful of researchers and entertainment industry executives driving content adoption.
With 4K G-Sync panels running at 144Hz
Nvidia is following AMD closely at CES 2017 show and has announced its own Nvidia G-Sync HDR, developed in cooperation with AU Optronics.
Dynamic HDR and Game Mode VRR support as well
The HDMI Forum has officially announced the upcoming release of the HDMI v2.1 specification, bringing a range of higher video resolutions, Dynamic HDR support and more.
Couple of other monitors
LG has announced that it will show a couple of monitors at CES 2017 show in January including a gaming monitor, the world's first Chromecast-enabled monitor and the new 32-inch HDR10 3232UD99 monitor with 4K/UHD resolution, IPS panel and support for 95 percent of the DCI-P3 color range.
Brings new TV firmware updates
LG has started rolling out new TV firmware updates that should fix the problem some users had while connecting their favorite 4K HDR TV to a shiny new Playstation 4 Pro console.
Backing up its hardware
Samsung is finally getting around to backing up its 2016 UHD and HDR TV range by signing deals with European content providers.
Exclusive: Hardware VP9, HEVC 10b too
Intel's Kaby Lake-S chips, which will launch as Core i7 and Core i5 in overclocked and non-overclocked versions, will have an updated GPU. They will be HDR capable and a hardware encoder and decoder support for VP9, HEVC 10b codecs.
Captures in-game screenshots at gigapixel resolutions with HDR
During its Geforce Pascal introduction on Friday, Nvidia CEO Jen-Hsun Huang introduced Ansel, the “world’s first in-game camera system” that enables two-dimensional and three-dimensional screenshot capturing up to 32 times higher than in-game resolution – from megapixels to gigapixels with a completely adjustable field-of-view (FoV), among other features.