Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 24 August 2007 00:34

Intel shows Quad core 45nm at 3+ GHz

Written by Fuad Abazovic
Rate this item
(0 votes)

Image

Games Convention 07: Real time Raytracing


We had a chance to see the Yorkfield 45 nanometre quad core in action rendering Quake 3 raytracing on all quad cores. We were not allowed to see many things including the real voltage and frequency but we know that Intel pre silicon CPU runs really well.

Quad core Yorkfield runs at over 3 GHz and Intel still doesn’t want to reveal how fast it can go, but the purpose was to show the AMD that they have something that can match and surpass the 3GHz Phenom FX.

Quake 3 raytraced demo runs between 90 FPS in worst case scenario and 160 FPS in best case scenario but Raytracing actually shows the lights and shadows rendered in real time in the way they would be seen in the real world.

This is the most demanding lightning method and it is really hard as it approximates the light really well.

At IDF 2004 it took Intel 50 Xeon processors to render 4 Frames per second on 640x480 while today we had a chance to see Yorkfield 45 nanometre quad core powered with X38 chipset rendering approximately 90 FPS at 768x768 resolution.

Image


 

Last modified on Friday, 24 August 2007 00:35
Fuad Abazovic

Fuad Abazovic

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments