Featured Articles

IHS teardown reveals Galaxy S5 BOM

IHS teardown reveals Galaxy S5 BOM

Research firm IHS got hold of Samsung’s new flagship smartphone and took it apart to the last bolt to figure out…

More...
Galaxy S5, HTC One M8 available selling well

Galaxy S5, HTC One M8 available selling well

Samsung’s Galaxy S5 has finally gone on sale and it can be yours for €699, which is quite a lot of…

More...
Intel lists Haswell refresh parts

Intel lists Haswell refresh parts

Intel has added a load of Haswell refresh parts to its official price list and there really aren’t any surprises to…

More...
Respawn confirms Titanfall DLC for May

Respawn confirms Titanfall DLC for May

During his appearance at PAX East panel and confirmed on Twitter, Titanfall developer Respawn confirmed that the first DLC pack for…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 16 April 2007 14:34

Forceware 158.16 tested

Written by Sanjin Rados

Image

Preview: The new control panel


We got our hands on the super new 158.16 drivers and we can confirm that there are some new features, but the performance is not that great. The driver is non WHQL beta and it is not stable at all times, but it works. It will increase the performance in 3Dmark03 by about twelve per cent and you can see a big jump in all game tests and multi texturing.  



In 3Dmark05 you will gain some 500 points and you can clearly see that the driver does the multi texturing much faster. It is even 200 points faster in 3Dmark06 and you score some more in all tests, but nothing to be thrilled about. In OpenGL you lose a frame or two with or without FSAA and Aniso. In Fear you gain a frame or two here or there or you lose a bit and in Company or Heroes you win at 10x7 but lose in all other resolutions.


Image 


 As you can see the driver has better control panel and finally you can easily find your way around.

Composite Figures 3Dmark 03

3DMark 03

Game2

Game3

Game4

Nvidia 8600GTS 675/2000MHz --- 101.02 drivers

17566

133.0

101.4

110.1

Nvidia 8600GTS 675/2000MHz --- 158.16 drivers

19649

144.9

116.5

132.8

 

 

 

 

 

Composite Figures 3Dmark 03

Single Texturinng

Multi Textur.

Vertex Shader

Pixel Shader 2.0

Nvidia 8600GTS --- 101.02 drivers

2638.5

7434.6

59.0

227.7

Nvidia 8600GTS --- 158.16 drivers

2637.9

8729.9

66.5

250.2

 

 

 

 

 

Composite Figures 3Dmark 05

3DMark 05

Game1

Game2

Game3

Nvidia 8600GTS --- 101.02 drivers

11407

48.0

36.1

54.9

Nvidia 8600GTS --- 158.16 drivers

11939

51.8

37.0

56.8

 

 

 

 

 

Composite Figures 3Dmark 05

Single Texturinng

Multi Textur.

Pixel Shader

VS/VS
complex

Nvidia 8600GTS --- 101.02 drivers

2723.5

8094.5

179.5

117.2/123.9

Nvidia 8600GTS --- 158.16 drivers

2723.7

9118.7

183.7

117.3/124.2

 

 

 

 

 

Composite Figures 3Dmark 06

3DMark 06

 

 

 

Nvidia 8600GTS --- 101.02 drivers

5513

 

 

 

Nvidia 8600GTS --- 158.16 drivers

5719

 

 

 

 

 

 

 

 

SM2.0 Test

Score

GT1

GT2

 

Nvidia 8600GTS --- 101.02 drivers

2287

17.655

20.470

 

Nvidia 8600GTS --- 158.16 drivers

2400

18.895

21.102

 

 

 

 

 

 

HDR/SM3.0 Test

Score

HDR1

HDR2

 

Nvidia 8600GTS --- 101.02 drivers

2028

17.980

22.576

 

Nvidia 8600GTS --- 158.16 drivers

2079

18.356

23.216

 

 

 

 

 

 

CPU Test

Score

CPU1

CPU2

 

Nvidia 8600GTS --- 101.02 drivers

2519

0.806

1.261

 

Nvidia 8600GTS --- 158.16 drivers

2607

0.821

1.324

 

 

 

 

 

 

Quake 4

1024x768

1280x1024

1600x1200

2048x1536

Nvidia 8600GTS --- 101.02 drivers

147.8

113.2

<
Last modified on Monday, 16 April 2007 18:38
blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments