Featured Articles

Intel refreshes CPU roadmap

Intel refreshes CPU roadmap

Intel has revealed an update to its CPU roadmap and some things have changed in 2015 and beyond. Let’s start with the…

More...
Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 20 July 2010 08:20

Black to leave Codemasters

Written by David Stellmack


Focused on completing the design
Stuart Black is apparently set to depart Codemasters in October. The move is a surprise, given that Black has been working on the upcoming release of Bodycount, a FPS title that many believe is Black’s spiritual successor to the Criterion title, Black, which he also developed.

While our sources say that specific information is sketchy, it is known that Black has apparently transferred the responsibility of demoing the product to a colleague so that he can finish completing the design for Bodycount. While Black is apparently departing in October, Codemasters has been quick to point out that the 80-member team at the studio isn’t going anywhere and that development will continue.

We have heard whispers that Black’s departure might be in some way connected to the recent departure of Tom Gillo, a long-time colleague of Black and the executive producer of the Bodycount project. It is unclear why Gillo departed. Andrew Wilson, who was the senior producer on the Bodycount team, will apparently pick up at least some of Black’s responsibilities.

While those in the shadows talk about some post-E3 unhappiness over the reception of Bodycount by the media, this is being denied; and apparently Codemasters is telling anyone that will listen that they are pleased with the press response to Bodycount. It is suggested that this unhappiness about Bodycount is what has driven Black from the project. However, our sources say that despite the rough demo at E3 that was plagued with some technical glitches that you would not expect from a title at this point in its development cycle, Black was still committed to the project until now.

Codemasters has a lot riding on Bodycount, as the company was hopeful that this new title would establish a new FPS franchise for the publisher that the company was planning to grow forward. While most previews of the title at E3 were positive, apparently this has not stopped some from suggesting that the title is in crisis. With Black’s departure, it is hard to know what the end product will be like when Bodycount is released. Still, we are hopeful that it will be the spiritual successor to Black; and we still think the title has that ability, even with Black’s departure from the project.

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments