Featured Articles

Nvidia Shield 2 shows up in AnTuTu

Nvidia Shield 2 shows up in AnTuTu

Nvidia’s original Shield console launched last summer to mixed reviews. It went on sale in the US and so far Nvidia…

More...
AMD CSO John Byrne talks ARM

AMD CSO John Byrne talks ARM

We had a chance to talk about AMD’s upcoming products with John Byrne, Chief Sales Officer, AMD. We covered a number…

More...
AMD Chief Sales Officer thinks GPU leadership is critical

AMD Chief Sales Officer thinks GPU leadership is critical

We had a chance to talk to John Byrne who spent the last two years as Senior Vice President and Chief…

More...
OpenPlus One $299 5.5-inch Full HD phone

OpenPlus One $299 5.5-inch Full HD phone

OnePlus is one of the few small companies that might disrupt the Android phone market, dominated by giant outfits like Samsung.…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 14 September 2010 09:44

New Bungie project will have a new engine

Written by David Stellmack
y_disc

Favoring a from-scratch solution rather than licensing
Even though the final Bungie chapter has been written with the studio’s contribution to the Halo franchise in its release of Reach, despite all of the acclaim that the studio is receiving many already want to talk about what’s next.

So far, we do now that the next project from Bungie will not be Halo-related and we know that it will be multiplatform, which means that it will be the studio’s first release for the PlayStation 3. We also know that Activision will be selling the title when it is released. Actually, that isn’t really much to go on.

We are learning now that the new project that the studio is working on will be on a new engine built from the ground up. This means that the company will not be taking advantage of some of the engines that are available through licensing from a number of sources. Apparently, the company didn’t really consider licensing an engine technology, as that just is not what Bungie is about.

The new Bungie engine (which apparently has a name we haven’t found out yet) has been in development for some time and is in a stage where the engine is at the end of pre-production. With the release of Reach, more and more of the studio will be rolling onto the new project and it is expected that the majority will be working on the new project within weeks.

Sources tell us that Bungie is planning to announce their new project at CES next year during the presentations of Microsoft or Sony. At least this is the current plan, according to sources. While a number of theories and supposed leaks have tried to pin down exactly what Bungie is working on for their first release, at least right now no one is talking specifics.

Hot off the release of Reach, Bungie’s next project could be one of the biggest announcements that players will be looking forward to next year. It is expected that the actual title could be released in late 2011, but a 2012 release is actually more likely.

Last modified on Tuesday, 14 September 2010 12:27
blog comments powered by Disqus

Comments  

 
0 #1 Stewox 2010-09-14 11:02
that's a silly expectation ... they'll be devloping the engine for a year to come.

The main team was working Reach , so a few others were working pre-production work on the engine this means a whole plan and basically prepared workstations for deep coding to start.

Don't expect a game from bungie soon.
 
 
-3 #2 madmac 2010-09-14 11:40
Go! Go! Natalya! Hope we'll see some gritty engine details in publications like back in AMD/ATI days.
 

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments