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Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 22 September 2010 09:15

2 million copies of F1 2010 out

Written by David Stellmack
codemasters

Codemasters hopeful for big sales
With over 2 million copies of F1 2010 having been shipped to retailers, Codemasters is in the middle of its biggest launch ever for a single title. The launch needs to have good sales, as the licensing rights were not cheap. Beyond the numbers, the launch does seem to indicate that Codemasters might be turning the corner.

The early buzz on F1 2010 is good, and the steady stream of reviews have led to a metacritic rating of 86, which does seem to confirm that the game is good. Of course, strong reviews only help to sell games, and the company hopes that it will do well in some of the non-traditional F1 markets (such as the U.S.) where F1 isn’t necessarily as popular.

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Comments  

 
-14 #1 canerpense 2010-09-22 10:55
It's already available as a torrent...

When they start to sell games for 10$ or so, most of the gamers will buy them instead of downloading illegal copies, just to enjoy the multiplayer is enough for paying 10$.

But paying 60$ just for a single game is whole another story.
 
 
+11 #2 Warhead 2010-09-22 13:32
I'm happy to pay that price. They put a lot of effort to develop this game and it will definately provided dozens of hours of fun.
 
 
0 #3 yasin 2010-09-22 21:50
its costing you guys $60?thats a bit much but its definitely worth it.£28.71 where i am =S
 
 
0 #4 canerpense 2010-09-22 23:36
Selling 2.000.000 hard copies for 60$ = 120m $ net earnings.

Selling 10.000.000 virtual copies for 15$ = 150m $ net earnings.

Let's think about a system:

One of our friend actually buys the game with the DVD, box, tshirt etc.

He makes a ISO of that DVD, and as a gift to humanity, he publishes it as a torrent for free.

People download it for free. As one wants to play the multiplayer, he needs to buy a key. If the key was on sale for 15$; he would buy it.

Printing, DVDs, boxing, shipping is hard and expensive. The total costs for the developer will reduce dramatically as whole buying and P2P downloading progress is virtual.

Developer will spend less, risk less, earn more and reach more.
 
 
0 #5 yasin 2010-09-23 10:04
pspGo was based on that.didnt do too well imo
 
 
-7 #6 leftiszi 2010-09-23 13:08
Doing a mini poll here.

I think that F1 2010 sucks donkey balls, compared to previous EGO engine games.

Vote thumb up if you agree
Vote thumb down if you disagree
 

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