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Monday, 08 November 2010 10:08

Microsoft got Kinect because Apple was a pain in the arse

Written by Nick Farell
microsoftapple

PrimeSense targeted the device at Jobs's Mob
Kinect was designed to be an Apple device, but its designers gave it to Microsoft because dealing with Jobs Mob was too difficult.

PrimeSense CEO Inon Beracha, who developed the technology behind connect said that Apple was in the forefront of his mind when considering which Silicon Valley companies he could pitch the technology. Apple was seen as the most logical place to go. After all it was cutting edge technology which involved users looking like prats.

However Apple was just a “pain in the ass," said Beracha and the first meetings had not gone well. Apple wanted him to sign away his life with legal agreements and non-disclosure forms and made life so difficult Beracha took his technology elsewhere.

Nintendo also had a chance to pick up a Kinect-like device and run with it and even saw a working demo of a similar prototype around the end of 2007 and opted not to bring the device on-board. However it did not believe it could work and still didn't even until January.



Nick Farell

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Comments  

 
+28 #1 PainPig 2010-11-08 12:02
My last Apple product was an Apple IIc in 1983 and after the way Jobs screwed Wosniak I was done with a company that was blood thirsty!

Never thought I would say the either but go MS!
 
 
+8 #2 Tranzz 2010-11-08 16:23
After all it was cutting edge technology which involved users looking like prats.

lol Brilliant
 
 
+7 #3 yasin 2010-11-08 23:20
Quote:
Kinect was designed to be an Apple device, but its designers gave it to Microsoft because dealing with Jobs Mob was too difficult.

they probably realised apple don't have a games console.or an OS worthy of gaming.
 
 
+1 #4 East17 2010-11-09 16:47
Nintendo doesn't want to raise their prices, that's all. They'll probably use such a tech later on when it will become cheaper to make and cheaper to develop for it.
 

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