Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 28 January 2011 10:20

Layoffs at Disney Interactive continue

Written by David Stellmack
disneyinteractive

The count now is about 200 that were let go
Disney Interactive continues to struggle, as it was announced that the company has lost over $787 million over the last three fiscal years. Sales have not been great, and much of the blame seems to rest with the movie tie-in titles that have not been too successful for the company.

Leading the restructuring of Disney Interactive will be Alex Seropian, who will try to get the company profitable again. Despite working hard to carve a niche out in the mainstream game market, the publisher has just not been able to get it done.

Seropian will also be taking charge of all the remaining studios left, which include: Avalanche, Black Rock, Gamestar, Junction Point and Wideload. The company needs these studios to start producing some winners if the company ever hopes to gain a foothold in the mainstream marketplace.

Most recently, the new Tron title, Epic Mickey, and Split/Second all didn’t fare so well on the sales front. It was not that they were not good titles, but it was more likely the games never found an audience. From what our sources tell us, despite the fact that 200 have already been let go many do not believe that the blood letting is done yet.


David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments