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Wednesday, 29 June 2011 13:05

Crysis 2 gets the long awaited DX11 update

Written by Slobodan Simic
crytek_logo crysis_2_logo

High-res textures and bunch of eye-candy
Crytek has finally released the long awaited update for its Crysis 2 game that brings aditional eye-candy to those that are running high-end PCs with DirectX 11 capable graphics cards.

The new update includes tessellation and displacament mapping, high quality HDR motion blur, more realistic shadows, improved depth of field with sprite based Bokeh, parallax occlusion mapping, particles motion blur, shadows and art updates, and improvements in water rendering thanks to the mentioned tessellation and displacemnt mapping.

The new update also brings some improvements in DirectX 9 including realtime local reflections, contact shadows and improved tone mapping. In addition to those that are available via DirectX 11 upgrade pack, Crytek also released the Crysis 2 high-res texture pack that brings highly-detailed textures. Of course, in order to run such an update, you'll need a GPU that has at least 768MB of video memory, or 768MB per GPU in multi-GPU configuration, as well as Windows 7 or Vista 64-bit OS.

You can find all the goodies and details over at mycrisis.com.

crysis2_dx11tess_1

Last modified on Thursday, 30 June 2011 08:41
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Comments  

 
+24 #1 Silentwalker 2011-06-30 09:20
Already finnished it, not going to play it again just for the DX11... Sorry guys but your just a tad late!
 
 
+26 #2 robert3892 2011-06-30 09:27
I've been playing it with the enhancements and the graphics are just really super. Great job Crytek.
 
 
+10 #3 123s 2011-06-30 10:09
Hey, dat was fast.

Now its still a console port but not as ugly at least...gj Crytek, now sell us some overpriced DLCs plzzz.
 
 
+24 #4 Warhead 2011-06-30 10:59
Quoting robert3892:
I've been playing it with the enhancements and the graphics are just really super. Great job Crytek.



2. I'm replaying it and I can really tell the difference. Good job Crytek for listening to the PC users.
 
 
+9 #5 yourma2000 2011-06-30 11:07
a tad sluggish with my 6850 on max settings, DX11 and hi res textures at 1680x1050, still playable
 
 
+5 #6 Kryojenix 2011-06-30 11:12
Quoting Silentwalker:
Already finnished it, not going to play it again just for the DX11... Sorry guys but your just a tad late!

If you've bought the game, then it's your loss! Albeit, that's your choice.

For myself, I hadn't played it yet (still busy with Half-Life 2!!! And Oblivion! And got to do Crysis:Warhead first!) but I have just started up the first few levels and the enhancement is awesome!! But at 2560x1600 Ultra mode sometimes my PC spontaneously shuts down! Dagnabit!
 
 
+17 #7 Nerdfighter 2011-06-30 11:24
I'm still a little upset with Crytek making Crysis 2 focus on the consoles, where Crysis 1 was made solely for PC and demonstrating the capabilities of what kind of graphics you can achieve on PC.
 
 
+6 #8 loadwick 2011-06-30 12:44
Quoting Nerdfighter:
I'm still a little upset with Crytek making Crysis 2 focus on the consoles, where Crysis 1 was made solely for PC and demonstrating the capabilities of what kind of graphics you can achieve on PC.




I agree with you Nerdfighter but the problem is Crytek lost alot of money with Crysis 1 i am lead to believe and almost went under.

Focusing on consoles is focusing on profit which you can not really blame a company for doing.

What was a shame, and a bad business move for Crytek, was to not have the DX11 ready at launch to show people what games can look like if the hardware is there.

Crysis 2 was greeted with lukewarm reviews because people expect the graphics to be as they are now with this patch.
 
 
+9 #9 loadwick 2011-06-30 12:53
If they had this all from the start then i'm sure reviews would have been much better and so sales much higher. It probably would have trickled down to console sales too from all the good publicity.

If it was totally impossible to push back the dates or concentrate on the PC side a little bit more then maybe not release the PC version with the console version. Just tell us that you are making it look far better than the console version and need a few more weeks of the whole team working together on it.

Only my opinion and no one forced you to buy the game until they released a DX11 patch but just would have been nice if they could have finished the game because they released it.
 
 
-15 #10 Excedium 2011-06-30 12:59
Crysis was a joke. Why do people keep using it as what a PC can do. If anything, it shows you what you shouldn't do. For one, it was so badly coded and optimized that till this day, it runs like crap. The Devs got lazy and wanted newer gpus to pick up that slack. Well too bad, both ATI and NVIDIA lagged on their refreshes. Bad Crytek.

Also, did anyone remember the tech demos they kept passing off as in game footage? Boy was I really tricked haha. Now Warhead, if true, was better optimized. If I remember correctly, they took a mainstream PC, with a 9600gt and tried to achieve around 30 frames.
 

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