Featured Articles

Nvidia Shield 2 shows up in AnTuTu

Nvidia Shield 2 shows up in AnTuTu

Nvidia’s original Shield console launched last summer to mixed reviews. It went on sale in the US and so far Nvidia…

More...
AMD CSO John Byrne talks ARM

AMD CSO John Byrne talks ARM

We had a chance to talk about AMD’s upcoming products with John Byrne, Chief Sales Officer, AMD. We covered a number…

More...
AMD Chief Sales Officer thinks GPU leadership is critical

AMD Chief Sales Officer thinks GPU leadership is critical

We had a chance to talk to John Byrne who spent the last two years as Senior Vice President and Chief…

More...
OpenPlus One $299 5.5-inch Full HD phone

OpenPlus One $299 5.5-inch Full HD phone

OnePlus is one of the few small companies that might disrupt the Android phone market, dominated by giant outfits like Samsung.…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 03 October 2011 09:44

Everything not smooth with BF3 beta

Written by David Stellmack
dice_logo

DICE working hard to resolve issue in final
DICE is paying close attention to the issues and problems that players are reporting with the Battlefield 3 beta. A post in the Battlefield Blog indicates that a number of fixes driven by user reported issues will be in the game’s final version. Some of the fixes include:

* Fixed occasional client crash when reviving.
* Fixed killcam showing glitched area under map if your killer is dead.
* Issue with spawning on dead squad mates fixed.
* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
* Crosshairs for shotguns have been replaced with a new, thinner art.
* A subtle low health screen effect has been added.
* Tweaked scores of Medals and Service Stars.
* Tweaked the Rank progression.
* Pushing prone on console will not play the animation twice.
* Fixed loss of Squad Leader after EOR at some times.
* Framerate stability fixes.
* The 3D spotting icons has been tweaked to better match the target's visibility. Icons will show frequently less on mostly obscured targets.
* Fixed issue with crosshair disappearing after round transition.
* Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
* Squad list now shows specializations chosen, VOIP activity and dead squad mates.
* Non-working options in squad menu fixed: "Private" flag and "Switch Teams."

Still, overall the beta is quite impressive and does show the exceptional progress that DICE has made with the game. As the title races toward release, however, it is crunch time to get things done before it goes out the door. We surely think a longer beta cycle might have been nice to get some of these fixes addressed prior to the actual release, but as long as it is fixed in the final release that is what actually matters.


blog comments powered by Disqus

Comments  

 
+4 #1 Dumachi 2011-10-03 10:31
EA is the prob the force everything out the door, someone needs to educate them in the benefits of patience.
 
 
-9 #2 wetu 2011-10-03 10:36
AMD troll dan has a new nickname Dumachi. :sigh:
 
 
+1 #3 thematrix606 2011-10-03 10:43
Afaik, the 'beta' is using an early release, they have already addressed a lot of the issues. Why they don't push updates to people who are testing this product for free, I simply don't know.

But I can say one thing, the community has spoken in the forums about 'battlelog' (which is nice, but let it be only for stats, not a server browser), squads, menus, kill cams, and some even about prone/bullet dmg.

I can only hope DICE/EA picks these issues up before release and fixes them or releases some official statements.
 
 
+3 #4 thematrix606 2011-10-03 10:44
Quoting Dumachi:
EA is the prob the force everything out the door, someone needs to educate them in the benefits of patience.


While I hate EA as much as the next guy, they set release dates as a business, and they have to reach them.

Blizzard also has release dates, they just don't publish them or make them public, and possibly push them back internally if things go haywire.

All companys need a release schedule, otherwise you'll get a lot of problems from finance, marketing, investors, etc.
 
 
+4 #5 The4man 2011-10-03 15:48
Quoting wetu:
AMD troll dan has a new nickname Dumachi. :sigh:


Shut up troll either comment of the actual post or say go hide back under your bridge.

I can see a latge first day patch being involved here and still a lot of niggles creeping into the game especially with this size and complexity involved.
 
 
0 #6 nECrO 2011-10-03 22:45
Quoting The4man:
Quoting wetu:
AMD troll dan has a new nickname Dumachi. :sigh:


Shut up troll either comment of the actual post or say go hide back under your bridge.

I can see a latge first day patch being involved here and still a lot of niggles creeping into the game especially with this size and complexity involved.



Don't feed the trolls and they go away. Too many nonsense replies here as it is.

I also see an early patch. Hopefully DICE keeps a regular patch schedule and doesn't let issues linger for ages before patching.
 
 
0 #7 Soldier1969 2011-10-05 03:16
Caspian Border was fantastic at 2560 x 1600 res while it lasted, a bit glitchy but still fun and massive! Looking forward to full game in 3 weeks! Buying a shiny new GTX 580 3Gb to help with fps.
 
 
0 #8 robano 2011-10-05 09:37
One of the coolest site on internet. Believe it or not, This site (http://steampoints.com) giving Free Steam Games. Get Free Full Version PC Games and steam Games From (http://steampoints.com).
 

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments