Featured Articles

Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
TSMC 16nm FinFET Plus in risk production

TSMC 16nm FinFET Plus in risk production

TSMC’s next generation 16nm process has reached an important milestone – 16nm FinFET Plus (16FF+) is now in risk production.

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 16 December 2011 06:45

Skyrim on 360 patched to 1.3

Written by David Stellmack

xbox360

Resolves a number of issues

Xbox 360 owners playing Elder Scrolls V: Skyrim will be pleased to know that Bethesda has confirmed that the 1.3 patch is being rolled out. The patch offers a number of fixes to address a variety of issues on the Xbox 360 version of the game. The patch which upgrades the game to version 1.3 has been available for the PC, but is still awaiting Sony approval for release on the PlayStation 3. (We hear rumors that the PS3 version 1.3 update is live in Europe.)

While the biggest attraction might be the claim of general stability improvements, multiple other fixes (such as fixing the issue with dragon animations with saving and loading) might be the biggest thing you will notice right away.

Prior to the latest patch a number of issues made the game a bit less stable than expected. Bethesda, however, has been working around the clock to address issues and generally get the game fixed. Still, we will have to get some play time on it before we can tell you how successful Bethesda’s work on addressing issues actually was.


Last modified on Friday, 16 December 2011 08:52
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments