Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 16 February 2012 09:51

Save data not connected to PS3 Skyrim issues

Written by David Stellmack



Bethesda attempts to set the record straight


Todd Howard from Bethesda attempted to clear the air by stating that the issues PlayStation 3 Skyrim players are having are somehow connected to ‘save data’. According to Howard, the development team knew that it could experience a “bad memory” situation, and as a result the team worked very hard on the code to make sure that this problem would not arise; apparently, though, the situation is affecting a very small percentage of users.

According to Howard, the team did a lot more testing on the latest patch that was released. He claims that the latest release is the most solid release for each and every platform. The misconception is that the issues users had were connected to large amounts of save data stored on the system. The version 1.2 patch did take care of a lot of problems for most people, but clearly the patch didn’t work for or help everyone.

The upcoming 1.4 patch will hopefully address the issues that the development team has seen. The development team is convinced that more users will be in a much better situation after this upcoming patch is released, and stability of the title will only continue to improve.

In the meantime, the developers continue to work with the community and examine save data files that have been submitted by players to run down and address the issue. The best news is that the team will continue to work on the problem in order to fix it.


David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments