Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 03 April 2012 07:15

Durango said to have two GPUs

Written by David Stellmack

xbox360

For release Holiday Season 2013

According to a number of sources, Microsoft has apparently spoken to close partners and filled in the final blanks on what the hardware configuration is going to look like on the Next Xbox or Xbox 720. Perhaps the most interesting news is that Microsoft is still targeting a release during the holiday season of 2013; and the latest news suggests that Sony could be closer to releasing the PlayStation 4 than had been thought.

The hardware for the Xbox 720 seems to be very close to what we have been hearing, with a few exceptions. The CPU will be four or six cores, depending on some decisions that will be made closer to launch. We do know that one of the CPU cores will be reserved for Kinect, which will be included with the 720; and one of them will be allocated to the OS. This is why we believe that a six-core processor will be the ultimate decision despite additional cost.

Perhaps the most interesting news is that while the unit will be powered by something like a customized AMD 7000 series GPU, the Xbox 720 is said to be getting two of these GPUs. The two GPUs are said to run in a normal dual PC style setup: the GPUs take turns drawing lines of the same object or the dual GPU configuration can run independently of each other, drawing or rendering independently of the other GPU. It is believed that the configuration is more independent and simultaneous, rather than dual GPU technologies such as CrossFire or SLI. In addition, it is believed that the power of the GPUs can also be leveraged to offer DirectCompute style functionality.

The 720 will feature a Blu-ray drive standard and the drive is said to be enhanced for better performance and access times. While it isn’t confirmed, it is most likely that the drive has been tuned for backwards compatibility; and that does seem likely given the choice of a CPU in the same family. The 720 will come standard with the next generation Kinect, which will apparently be built into the device.

The final decision on storage has yet to be finalized. As we told you, Microsoft is apparently still considering some sort of solid state solution for storage, but we are told that going with a hard drive has not been ruled out, either. As for actual software delivery, that also has not been finalized. It is apparently possible that Microsoft could offer both a solid state card solution as well as a Blu-ray disc solution, depending on developer needs.

More intriguing information is that Durango will apparently require an “always on” Internet connection as an anti-piracy measure. It is unclear if any offline play will be allowed on the unit. Apparently, the unit will need to be connected to the Internet even when playing single player games. Slow Internet connections are said to be “OK” for this connection. While you may not have enough bandwidth or too high of latency to play online, it will apparently be enough to allow you to use/access the console. It will be interesting to see how Microsoft does this so that it does not overly contribute to the bandwidth caps that many are starting to endure.

It seems that others are hearing similar information. Read more here.


blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments