Featured Articles

AMD sheds light on stacked DRAM APUs

AMD sheds light on stacked DRAM APUs

AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company  points to APUs with stacked DRAM,…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 20 September 2012 08:54

Nintendo licenses the Unity engine

Written by David Stellmack

For internal use as well as to hand out externally


In an interesting move by Nintendo we have learned that the company has cut a deal to license the Unity engine for the Wii U for use internally and to hand out externally, as well. This might be a first for a platform holder. The deal as described as a “long term” deal, which apparently translates into “several years,” according to Unity CEO David Helgason.

It is thought that the move might be an effort for the company to embrace Indy development on the Wii U console. There already exists a large amount of titles that run on the Unity engine, and with a little tweaking it would be possible to convert them to the Wii U platform.

The Unity 4 version of the engine is the best version of the engine yet and adds a number of innovative features to the engine. Unity, an actual engine, also offers an App Store extension that developers are able to leverage. Unity is optimized for the Wii U and its specific hardware.

While it is hard to determine the impact the Unity engine might have, it isn’t the only engine that is up and running on the Wii U. Epic also has their Unreal Engine optimized and running on the Wii U hardware. This is specifically important because many games that are being ported over to the Wii U use the Unreal Engine.

Nintendo has no comment on its plans for Unity or how one might be able to access it.

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments