Featured Articles

Intel refreshes CPU roadmap

Intel refreshes CPU roadmap

Intel has revealed an update to its CPU roadmap and some things have changed in 2015 and beyond. Let’s start with the…

More...
Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 20 September 2012 08:54

Nintendo licenses the Unity engine

Written by David Stellmack

For internal use as well as to hand out externally


In an interesting move by Nintendo we have learned that the company has cut a deal to license the Unity engine for the Wii U for use internally and to hand out externally, as well. This might be a first for a platform holder. The deal as described as a “long term” deal, which apparently translates into “several years,” according to Unity CEO David Helgason.

It is thought that the move might be an effort for the company to embrace Indy development on the Wii U console. There already exists a large amount of titles that run on the Unity engine, and with a little tweaking it would be possible to convert them to the Wii U platform.

The Unity 4 version of the engine is the best version of the engine yet and adds a number of innovative features to the engine. Unity, an actual engine, also offers an App Store extension that developers are able to leverage. Unity is optimized for the Wii U and its specific hardware.

While it is hard to determine the impact the Unity engine might have, it isn’t the only engine that is up and running on the Wii U. Epic also has their Unreal Engine optimized and running on the Wii U hardware. This is specifically important because many games that are being ported over to the Wii U use the Unreal Engine.

Nintendo has no comment on its plans for Unity or how one might be able to access it.

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments