Featured Articles

Intel refreshes CPU roadmap

Intel refreshes CPU roadmap

Intel has revealed an update to its CPU roadmap and some things have changed in 2015 and beyond. Let’s start with the…

More...
Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 25 September 2012 07:26

Region-locking for Wii U

Written by David Stellmack



No import titles, says Nintendo


With its aggressive attempt to make the Wii U different and appeal to hard core gamers as well as the standard fare, we thought that Nintendo might choose to live a little and let the publishers decide if titles needed to be region-locked or not. Instead, it is the same old Nintendo dogma.

Yes, Nintendo has confirmed that the Wii U will be region-locked. This means that the Wii U that you purchase in a particular region will only play games designated for that region. Import titles from other regions can’t be played on your system.

Nintendo has not even attempted to defend the decision to do this or be like other platforms and let the software developers choose if they wish to lock their games to a specific region. We really don’t see the point of region-locking any longer, since in most cases the number of players that would consider playing an import title is only a small slice of the entire installed user base.

In the end, the decision will not really matter or influence the success (or lack thereof) Nintendo experiences with the sale of the Wii U; so ultimately, it only actually matters to a select few. Still, it would have been nice to see Nintendo think outside the box a little and choose to do something different this time.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments