Featured Articles

AMD sheds light on stacked DRAM APUs

AMD sheds light on stacked DRAM APUs

AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company  points to APUs with stacked DRAM,…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 22 October 2012 07:10

Point of View / TGT GTX 660 Ultra Charged reviewed

Written by Sanjin Rados

660-uc-thumb 

Review: Superior auto-overclocking

So far, Nvidia launched two cards based on the GT106 GPU – the GTX 660 and GTX 650 Ti. Our today’s guest is the GTX 660 Ultra Charged graphics card, which should provide for pleasant gaming at 1080p. Although we’re reviewing the GTX 660, we think it’s important to explain why the same GPU isn’t as fast on the GTX 650 Ti as on the GTX 660.

The GTX 660 packs 960 CUDA cores, while the GTX 650 Ti has 768. The GTX 660’s GPU clock is 980MHz while the GTX 650 Ti’s stands at 925MHz.

The GTX 650 Ti’s GPU is a cut down version that has less ROPs and texture units than the GTX 660’s – 16 vs. 24 ROPs and 64 vs. 80 texture units, respectively.  

Additionally, the GTX 650 Ti doesn’t feature GPU Boost technology that would automatically overclock the GPU, which can be found on the GTX 660. The GTX 660’s reference Base clock is 980MHz, but the GPU overclocks to 1033GHz+ when there’s thermal and power headroom.

The GTX 660 also has a bandwidth advantage, since it has three 64 bit memory controllers (192-bit memory interface) and 144GB/s bandwidth. The GTX 650 Ti has two 64-bit memory controllers (128-bit memory interface) and 86.4GB/s bandwidth.

The picture below shows Point of View / TGT GTX 660 Ultra Charged graphics card that has a factory overclocked GPU and memory.

660-uc-1

The card you see belongs to LLS series (Low Leakage Selection). This implies that the Ultra Charged’s LLS GPU should deliver superior auto-overclocking compared to the standard GTX 660. In other words, the Ultra Charged’s clock distribution should beat that of regular GPUs found on the rest of the GTX 660 pack. Of course, TGT’s tuning utility, aptly named Big Bang, will be of much help in this task. In case you didn’t know, the utility was developed by TGT exactly for this reason – making LLS chip selection easier, and you can find it, here.

660 UC gpuz

  • «
  •  Start 
  •  Prev 
  •  1 
  •  2 
  •  3 
  •  4 
  •  5 
  •  6 
  •  7 
  •  Next 
  •  End 
  • »
(Page 1 of 7)
Last modified on Monday, 22 October 2012 07:36
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments