Featured Articles

Nvidia Shield 2 shows up in AnTuTu

Nvidia Shield 2 shows up in AnTuTu

Nvidia’s original Shield console launched last summer to mixed reviews. It went on sale in the US and so far Nvidia…

More...
AMD CSO John Byrne talks ARM

AMD CSO John Byrne talks ARM

We had a chance to talk about AMD’s upcoming products with John Byrne, Chief Sales Officer, AMD. We covered a number…

More...
AMD Chief Sales Officer thinks GPU leadership is critical

AMD Chief Sales Officer thinks GPU leadership is critical

We had a chance to talk to John Byrne who spent the last two years as Senior Vice President and Chief…

More...
OpenPlus One $299 5.5-inch Full HD phone

OpenPlus One $299 5.5-inch Full HD phone

OnePlus is one of the few small companies that might disrupt the Android phone market, dominated by giant outfits like Samsung.…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 09 October 2013 09:16

Red Cross wants consequences built into computer games

Written by Nick Farrell



Stop rewarding war crimes

The International Committee of the Red Cross (ICRC) has asked the computer games industry to stop rewarding players who commit online atrocities. According to an ICRC statement developers should consider building “virtual consequences” for war crimes into their video games.

“Gamers should be rewarded for respecting the law of armed conflict and there should be virtual penalties for serious violations of the law of armed conflict, in other words war crimes. Game scenarios should not reward players for actions that in real life would be considered war crimes.”

 

The ICRC believes that violent video games trivialises armed conflict to the point where players could see various brands of mayhem as acceptable behaviour. But it added that it did not want to be actively involved in a debate over video-game violence, although it is talking to developers about ways to accurately build the laws of armed conflict into games. Violations do occur on real battlefields and can therefore be included in video games. The ICRC believes it is useful for players to learn from rewards and punishments incorporated into the game, about what is acceptable and what is prohibited in war, the ICRC said.

Of course that does not include games that incorporate either fantasy or science-fiction warfare. There were no blue hatted UN soldiers in Lord of the Rings, separating the Orcs from the Men of Gondor. But the ICRC is worried about battlefield simulations such as Call of Duty.

 

Last modified on Wednesday, 09 October 2013 10:05

Related Video

blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments