Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 05 June 2014 06:57

1080p/30fps for Forza Horizon 2

Written by David Stellmack

At least for the Xbox One version

While it is not yet clear what the performance of Forza Horizon 2 will be on the Xbox One version, Playground Creative Director Ralph Fulton has left no doubt what the performance will be like for the Xbox One version of the game.

The Xbox One version will run at 1080p at 30fps. Fulton is quoted as saying, “…1080p was an absolute must for us; it’s the benchmark for next-gen.” While Fulton didn’t say it, it will be important that it performs well as Sony is preparing to release DriveClub around the same time for the PlayStation 4, so it is important that the performance of Forza Horizon 2 is good because of the obvious comparisons.

While no performance info was given for the Xbox 360 version that is in development at Sumo Digital, sources tell us that since they are using the same engine that was used for the first Forza Horizon on Xbox 360, the performance and resolution is likely the same or very close to what was seen in the for entry in the franchise.

Read more here.

 

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments