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Friday, 13 April 2007 16:41

R600 has 64 Unified Shaders

Written by Fuad Abazovic

Image

Partitioned in 4 blocks.


Everyone expects 128 Unified Shaders but R600 doesn’t have more than 64. It seems to be enough to make Nvidia G80 GTX run for its money. Nvidia has 128 unified Shaders but we are puzzled where does the difference comes from.


The Shaders are divided in four blocks and each has 16 units. We are working to get the number or TMU's and ROPs  and GFLOPs. Well, we dont care as long as it runs faster. Stay tuned.

Last modified on Friday, 13 April 2007 18:37
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