Error
  • JUser::_load: Unable to load user with id: 80

Featured Articles

AMD sheds light on stacked DRAM APUs

AMD sheds light on stacked DRAM APUs

AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company  points to APUs with stacked DRAM,…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 26 October 2007 11:57

Sparkle releases Calibre P860+

Written by

Image

Endowed with new daughter card


Sparkle
today announced the Calibre P860+ graphics card. Based on Nvidia’s G84 architecture, this GeForce 8600 GTS graphics card, named the Calibre P860+, is equipped with an innovative second generation backlit Graphics Display Port (GDP)2 daughter card, providing real time GPU temperature, GPU voltages, fan speed with smart surveillance and automatic warning functions and, last but not least, the Calibre Logo.

Image

The Calibre P860+ comes overclocked out of the box. The GPU runs at 675MHz, the shader clock is 1512MHz and it comes with 512MB of GDDR3 memory clocked at 2000MHz.

It incorporates all the usual features found on Nvidia 8 series cards, including NVIDIA Lumenex Engine, providing support for DirectX 10 Shader Model 4.0, NVIDIA Quantum Effects technology for physics computation and GigaThread Technology for extreme processing efficiency in advanced, next generation shader programs.

Read more here.
Last modified on Friday, 26 October 2007 16:53
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments