Published in Graphics

Larrabee is late 09 or early 2010

by on10 April 2009

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Gelsinger, Senior VP confirms


The Larrabee graphics wafer is back, and Gelsinger claims that it is in very good shape. To Pat Gelsinger, Senior VP at Intel also added that Intel plans to have this product in the market in late 2009 or early 2010. Pat was talking about “first discrete graphics products” and the slide, even being so small confirms the claim.

Intel is currently testing and evaluating Larrabee silicon in a lab, and at a the game developers conference last month, Intel showed C++ development library to developers. Naturally Intel claims that everyone is super excited as you can do vector operations much faster, but this is something to be seen.

At this time Intel wants and they want feedback from the developer community and has developed tools for developers that should to help them selling the Larrabee success story, naturally only if all works well. 

If you are into graphics, there is nothing you should be worried about as Intel is still a long way from convincing developers and the rest of the world to program for its chips., Intel uses a completely different approach compared to Nvidia and ATI. Since Nvidia and ATI are here for a while, Intel will have hell of a job to convince the community but we are sure that money will force many developers to consider Intel’s way of solving the graphics problem, especially in recession time.

Larrabee might make some impact in the graphics market, but only in late 2010 and of course only if it works like a charm from day one, which we will believe when we see it.

Saying Larrabee will be an instant success would be as brave as saying that Nvidia's first X86 would be the best CPU ever.

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Last modified on 10 April 2009
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