- Nvidia Geforce GTX 1080 Ti review
- GPU and memory overview
- Specifications, packaging and hardware overview
- Test Setup
- Results – Nvidia Vulkan API demo
- Results – Cinebench R15
- Results – Civilization VI
- Results – Just Cause 3
- Results – No Man's Sky
- Results – Far Cry 4
- Results – 3DMark + Time Spy
- Results – Unigine Heaven 4.0 Benchmark
- All Pages
Results – 3DMark + Time Spy
Futuremark has been at the forefront of PC benchmarking since 1998, when it released one of the first 3D benchmarks aimed directly at the 3D gaming community. The company has since developed its software releases based on successive releases of the Microsoft DirectX API, allowing it to bring in a variety of more complex geometric and shading renderers into the mix with each successive release. Now with the latest development 3DMark, the company has added a number of DirectX 11 feature tests to benchmark 4K-ready gaming PCs, along with a new DirectX 12 feature test called Time Spy with support for asynchronous compute, explicit multi-adapter, and multi-threading.
In our Time Spy benchmark results at the default 1440p resolution, the Geforce GTX 1080 Ti gets a score of 8,678, followed by the GTX 1080 at 7,454, the GTX 1070 at 5,724, and the GTX 970 SC at 3,880. The results show a near-linear progression between each card, though the increase is just a bit smaller between the two top-end cards. We expect the Titan X to be put in a close second place in this test.
Of course, the results contained the usual validation warnings, saying that the card is not recognized and the driver (378.78) is not yet approved. The driver Nvidia sent us for testing was not WHQL certified, though is expected to be the same as the final release.