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AMD gets interest in Mantle

by on25 November 2013

Rebellion takes place

AMD has announced that its proprietary Mantle graphics API is attracting more interest as some big names sign up. Rebellion Entertainment has entered the game with its Asura engine and officially adopted Mantle for their upcoming Sniper Elite V3.

It looks like the first title that will be supported by Mantle will be Sniper Elite 3. So far no one is saying what advantage there will be for Asura to run on Mantle, it seems likely that it will give boosts in performance as well as enhanced graphics quality. Chris Kingsley chief technology officer and co-founder of Rebellion Entertainment said in a press release that his studio was pushing technology as far as it could.

“We are excited about the possibilities that Mantle brings to PC gaming and the industry as a whole. We believe that supporting Mantle will enable us to stay on the bleeding edge of PC gaming and ensure that we don’t leave any performance on the table when it comes to offering gamers amazing experiences,” he said.

Mantle, a cross-platform application programming interface for windows designed specifically for graphics processing units based on graphics core next (GCN) architecture, presenting a deeper level of hardware optimisation. Mantle is supposed to bypass bottlenecks in modern PC/API architectures and enables nine times more draw calls per second than DirectX and OpenGL thanks to lower CPU overhead, AMD claims.

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