Featured Articles

Intel refreshes CPU roadmap

Intel refreshes CPU roadmap

Intel has revealed an update to its CPU roadmap and some things have changed in 2015 and beyond. Let’s start with the…

More...
Hands on: Nvidia Shield Tablet with Android 5.0

Hands on: Nvidia Shield Tablet with Android 5.0

We broke the news of Nvidia's ambitious gaming tablet plans back in May and now the Shield tablet got a bit…

More...
Nokia N1 Android tablet ships in Q1 2015

Nokia N1 Android tablet ships in Q1 2015

Nokia has announced its first Android tablet and when we say Nokia, we don’t mean Microsoft. The Nokia N1 was designed…

More...
Marvell launches octa-core 64-bit PXA1936

Marvell launches octa-core 64-bit PXA1936

Marvell is better known for its storage controllers, but the company doesn’t want to give up on the smartphone and…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 07 November 2007 13:18

Windy City to lose EA studio

Written by David Stellmack

Image

EA cites the closing as a difficult decision

During a quarterly earnings call last week John Riccitiello stated that EA would undergo another round of studio closings and layoffs. The axe fell today on Electronic Art’s Chicago studio that was best known from its work on the Fight Night and Def Jam titles. The Windy City studio had been working on a new Marvel fighting game, as well as a secret fighting title based on a new intellectual property license. Recently, development of the Fight Night franchise had been moved to the EA Sports studio. No information regarding the fate of the other titles in development at the Chicago studio was announced.

The EA Chicago studio has struggled to be profitable, according to reports. The current situation at the studio didn’t see them turning a profit until at least fiscal year 2011, or perhaps even later, which, of course, spells doom in a competitive environment such as EA’s model; this model requires each studio to stand on its own profitability based on the revenue from titles it produces. EA Chicago had grown in recent years from having only 49 employees in 2004 to 146 current employees in its downtown location.

Some of the 146 employees will be offered or will be able to apply for positions in other EA studios within Electronic Arts’ organization. Those that are not able to find or relocate to other studios within EA will be offered a severance package and outplacement assistance. With the development costs of titles skyrocketing to heights that seemed impossible only a few years ago, the closing of studios continues to be an alarming trend within the entertainment software industry. All it takes it a mediocre title or sagging sales of a title sequel, and a studio that was once profitable can be in trouble quite quickly.

Last modified on Wednesday, 07 November 2007 13:31

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments