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Tuesday, 31 August 2010 10:43

AutoCAD back on the Mac

Written by Nick Farell
apple

After 18 years
After 18-years, AutoCAD is shoving its software on the Mac OS X. CAD which is the defacto industry standard last released a native Mac version of its flagship product in 1992 which is practically Roman times as far as the Tech industry is concerned.

The Mac was once a popular platform for AutoCAD. But Apple’s share of the personal computer market dwindled in the early 1990s, so Autodesk made its last version of AutoCAD for the Mac in 1992, and stopped supporting it in 1994. The company continued to make other products for the Mac, including software used in the entertainment industry.

Autodesk has announced that it is also bringing an AutoCAD app to the iPad and iPhone. This app will let professionals import, modify and export CAD files on the go.

The move is seen as being one of the last big business applications that was lacking from the Mac has finally sold up to it. It is not clear when Autodesk will release its Jobs' Mob friendly version, but it will be jolly good news for Apple fan boy designers who want their companies to splash out on something more expensive than a PC.

Nick Farell

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Comments  

 
-8 #1 Naterm 2010-08-31 13:35
The Mac Pro would be a good starting point for a CAD/CAM/CAE workstation. Apple really needs to ship them with Quadros and beef up their drivers though.

I guess even a AMD pro card would be preferable to no pro GPU at all.
 
 
-5 #2 Taoist 2010-08-31 21:39
What's up with this hatred for mac? Is it based on jealousy, or due to a vocal and smug minority of apple users? They provide good all-in-one products with solid soft; much more than I can personally say for Windows+DIY PCs, less than I can say for Linux+carefully selected hardware.
 
 
0 #3 Jurassic1024 2010-08-31 22:38
Quoting Taoist:
What's up with this hatred for mac? Is it based on jealousy, or due to a vocal and smug minority of apple users? They provide good all-in-one products with solid soft; much more than I can personally say for Windows+DIY PCs, less than I can say for Linux+Carefully selected hardware.


You'd have to be a complete moron to think the makers of AutoCAD would pull out from supporting Macs if their was money in it.

Obviously you didn't READ the article.
 
 
0 #4 Taoist 2010-09-01 00:14
Quoting Jurassic1024:
You'd have to be a complete moron to think the makers of AutoCAD would pull out from supporting Macs if their was money in it.

Obviously you didn't READ the article.


Obviously you didn't READ my comment. I was talking about the author having an axe to grind with Mac computers, as is exemplified by the last paragraph in the article.
 
 
+2 #5 hoohoo 2010-09-02 01:21
Mac-using architects and designers know that as long as they tap the Steve Jobs reality distortion field (and they do in fact get a Bit of Saint Steve when they pay too much for their computer) then trivialities like structural design, load factors and machining tolerances are irrelevant. Only the contract price matters.

These people don't really need much more than a Paint program... or very occasionally Photoshop if the design needs that extra sun-glint highlight.
 
 
0 #6 Naterm 2010-09-02 01:23
Yeah, you just showed that you know absolutely nothing. Probably 99% of all DTP is done on a Mac. A large percentage of motion picture work is done on a Mac. NASA used G5s for workstations and later Mac Pros.

Maybe you should stop smoking the same crack as Farrell and learn a bit.
 
 
0 #7 hoohoo 2010-09-02 01:31
@Taoist - speaking as a sysadmin, I can tell you that Macs cost too much, important things in a UNIX LAN environment like NIS just do not work properly, MacOS 10 forsook well documented UNIX config files of the OS daemons for hard to understand mechanisms. Users, like perhaps yourself?, find MacOS 10 very intuitive... but for sysadmins Mac OS 10 has a real learning curve.

Speaking as a user, it's a fine OS. Except that (1)the file manager (the Finder) is as brain dead an exemplar of it's kind as I've ever seen, (2) I can only customize the colors and look/feel of the desktop in the 8 ways that Steve likes - beyond that I must learn how to write MacOS 10 profiles or skins or whatever Apple calls them.

Point 2 is the killer for me.
 
 
0 #8 hoohoo 2010-09-02 01:42
@Naterm. Get a grip buddy. 99% of DTP - not a chance, more like 60% over the past decade. Every significant DTP app is available for MacOS and for Windows, and Wintel is far cheaper than Apple. Apple only has it's position in DTP because DTP producers have a hard time adapting to new paradigms.

"NASA used G5s for workstations and later Mac Pros." To be sure, and I deal with several major science faculties where Macs are used "...for workstations and later Mac Pros...". However most of the workstations are and have been for years Linux. You really gotta watch your logic.
 
 
0 #9 Naterm 2010-09-03 02:29
Yeah, go find me an art department that uses Windows. Mac OS is dominant in the DTP industry, the movie industry, and the recording industry by varying amounts. It's really dominant in the DTP industry. It doesn't matter that the applications are available on Windows, it matters that these people have been working in an Apple environment for decades and were likely trained in an Apple environment.
 

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