Featured Articles

Apple announces its Apple Watch

Apple announces its Apple Watch

Apple has finally unveiled its eagerly awaited smartwatch and surprisingly it has dropped the "i" from the brand, calling it simply…

More...
Skylake 14nm announced

Skylake 14nm announced

Kirk B. Skaugen, Senior Vice President General Manager, PC Client Group has showcased Skylake, Intel’s second generation 14nm architecture.

More...
Apple officially announces 4.7-inch iPhone 6 and 5.5-inch iPhone 6 Plus

Apple officially announces 4.7-inch iPhone 6 and 5.5-inch iPhone 6 Plus

The day has finally come and it appears that most rumors were actually spot on as Apple has now officially unveiled…

More...
CEO: Intel on target for 40m tablets

CEO: Intel on target for 40m tablets

Intel CEO Brian Krzanich just kicked off the IDF 2014 keynote and it started with a phone avatar, some Katy Perry…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 02 February 2011 10:53

Carmack already looking at what’s next

Written by David Stellmack
y_exclamation

Researching the next generation direction
John Carmack, the famous mind behind some of the greatest graphics engine technology ever developed, has commented on the Bethesda Blog that it is already researching the direction for the next generation of graphics engine. He admits, however, that right now it is hard to make grand leaps; and he does not feel pressured to rework the id Tech 5 graphics engine at this time.

The id Tech 5 engine that will power the upcoming title RAGE from id Software was not licensed to third-party developers like previous versions of the engine. Instead, the engine has been kept for use within the id/Bethesda/Zenimax family, which gives the company an advantage. It is rumored that other projects within the id/Bethesda/Zenimax are also using the engine, but currently little is known as to which projects they might be.

Carmack says that the work will continue and he has additional research projects to undertake in the year ahead, but right now he is excited about data management and work flow though the development process and those don’t have anything to do with graphics.

Read the entire Q&A with Carmack on the Bethesda Blog here.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments