Featured Articles

Apple iPad Air 2 costs $275 to build

Apple iPad Air 2 costs $275 to build

IHS has told Recode that the Apple iPad Air 2 16GB Wifi costs only $275 to build -- not bad…

More...
LG sells 16.8 million smartphones in Q3 14

LG sells 16.8 million smartphones in Q3 14

As Samsung is losing market share, another Korean company, which many had written off, is gaining.

More...
LG G Watch R EU price set at €299

LG G Watch R EU price set at €299

LG G Watch R is probably the best looking Android Wear device on the market and many have been waiting for…

More...
Nvidia GTX 970 SLI tested

Nvidia GTX 970 SLI tested

Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970…

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 26 March 2012 07:54

Forza 4 gets patched

Written by David Stellmack

Microsoft Studios

Slow memory leak resolved

The issue that many Forza 4 players had been seeing where online lobbies would crash has been addressed by Turn 10. A new patch just released from Turn 10 (that you will get the next time you play Forza 4) resolves this issue.

According to Turn 10 Forza 4 headman, Dan Greenwalt, by way of the official Forza 4 web site, the issue was caused when liveried cars were used and players jumped between lobbies. This triggered a slow memory leak condition that resulted in longer load time, which the crashed box would time out. The leak would spread to other boxes in the lobby, even if the other players were not using a custom livery.

Due to the complex nature of the issue, it was difficult for Turn 10 to reproduce the issue and run down the exact cause of the problem. Then, once the problem was isolated, they needed to test the new code to make sure that it was not causing any problem before pushing it out.

Besides fixing this major issue, the update also increases the level cap from 150 to 999. The performance index of 38 cars was tweaked and a bug that many complained about that was slowing navigation was also fixed.


blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments