Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 03 April 2012 08:25

Wii U less powerful than PS3, Xbox 360

Written by Nedim Hadzic

Wii U

Developers claim

Anonymous developers who spoke to GamesIndustry International have revealed that Nintendo’s Wii U is not as powerful as Microsoft’s Xbox 360 or PS3.

Apparently, Wii U is capable of churning out HD, but is still not enough to stand up to the current crop of consoles. One dev said that there aren’t as many shaders and although “some things are better” due to a more modern design, “Wii U just can’t quite keep up”.

While we’ve never expected to see Nintendo come up with the fastest console of them all, it is perhaps a bit discouraging that the new console can’t beat its five years older competitors. On the other hand, Nintendo was always about the fun factor, and that’s something where it never failed to deliver.

It is said that the tablet controller is what held the company back as it wanted to focus on innovation rather than raw power. It is believed that this drove the price higher, prompting Nintendo to cut costs on graphics, memory and CPU. 

More here.


Last modified on Tuesday, 03 April 2012 09:10
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments