Featured Articles

IHS teardown reveals Galaxy S5 BOM

IHS teardown reveals Galaxy S5 BOM

Research firm IHS got hold of Samsung’s new flagship smartphone and took it apart to the last bolt to figure out…

More...
Galaxy S5, HTC One M8 available selling well

Galaxy S5, HTC One M8 available selling well

Samsung’s Galaxy S5 has finally gone on sale and it can be yours for €699, which is quite a lot of…

More...
Intel lists Haswell refresh parts

Intel lists Haswell refresh parts

Intel has added a load of Haswell refresh parts to its official price list and there really aren’t any surprises to…

More...
Respawn confirms Titanfall DLC for May

Respawn confirms Titanfall DLC for May

During his appearance at PAX East panel and confirmed on Twitter, Titanfall developer Respawn confirmed that the first DLC pack for…

More...
KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 GTX 780 Ti Hall Of Fame reviewed

KFA2 gained a lot of overclocking experience with the GTX 780 Hall of Fame (HOF), which we had a chance to…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 13 November 2012 08:52

It is a mistake not to support DX11.1 on Win 7

Written by David Stellmack



Push gamers to Windows 8 with lame excuses


Microsoft has confirmed that if you want DirectX 11.1 support or higher when it is released in the future, you will have to upgrade to Windows 8. While the company claims that DirectX 11 was “retro-fitted” to run on Vista, the company has no plans to do the same for DirectX 11.1 for Windows 7.

We see this decision as a big mistake, and it can’t help but look like a ploy by Microsoft to force gamers to upgrade to Windows 8, despite the fact that there really is likely no technical reason that Windows 7 could not support DirectX 11.1.

The good news (if there is any) about this move is that developers will not likely approve of Microsoft’s  news that it will not support Windows 7 users, as they make up the majority of the gaming market, and the DirectX 11 support and feature set will be just fine and it will take a while for consumers to get the latest video cards that support the 11.1 features and gamers that do offer such support.

The biggest feature of DirectX 11.1 is that it adds native stereoscopic 3D support, which gives native 11.1 applications support for viewing the content via 3D stereoscopic glasses by default, as it is built-in. In the past, the only way to get such support was for the developer to code this support into the game for each specific card. It is hard to determine if this is something that gamers will consider a must-have feature and something that developers will feel needs to be included in their games. It will, however, make stereoscopic 3D development much easier to do using DirectX 11.1, and there is no debating that.

blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments