Featured Articles

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC has announced that it will begin volume production of 16nm FinFET products in the second half of 2015, in late…

More...
AMD misses earnings targets, announces layoffs

AMD misses earnings targets, announces layoffs

AMD has missed earnings targets and is planning a substantial job cuts. The company reported quarterly earnings yesterday and the street is…

More...
Did Google botch the Nexus 6 and Nexus 9?

Did Google botch the Nexus 6 and Nexus 9?

As expected, Google has finally released the eagerly awaited Nexus 6 phablet and its first 64-bit device, the Nexus 9 tablet.

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Saturday, 28 September 2013 10:10

AMD believes that 3D stereoscopic gaming is done

Written by Fuad Abazovic

Didn’t pick up

It is interesting to note that Nvidia and AMD do agree on one thing, and that is that 4K gaming is very important. Graphics cards offered by both companies are so powerful at HD+ resolutions including 2560x1600 that you simply need more pixels to put more stress on these cards, especially when you use two cards in SLI or Crossfire.

In one of our conversations with AMD graphics boss Matt Skynner we mentioned 3D stereoscopic gaming and Skynner was adamant that this is a thing of the past. He discussed that even in living room environments 3D TVs are one of the cool things to have, but they are also something that barely gets frequently used.

3D stereoscopic tech has future in cinema and this is one of its uses, but again only in select movies which are worth producing and watching in 3D. This tends to give people a headache and some 20 percent of population cannot even see stereoscopic 3D which was one of the big problems for Nvidia’s 3D glasses.

As far as AMD is concerned, 3D stereoscopic gaming is a thing of the past, and we at Fudzilla can guarantee you that after a few years 3D stereoscopic gaming will make a comeback, with hopes that the visual computing industry will get it right that time around. For the time being, however, it looks like more pixels and better eye candy in programmable pixel sharers that can emulate real life appearances and effects will be the way to go.

If you watched AMD’s Hawaii GPU 14 webcast, and saw how good Battlefield 4 looks, you can get a clear indication how the near future of gaming is going to look like.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments