Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 27 February 2014 12:52

Microsoft wants to take AMD’s Mantle

Written by Nick Farrell



Anything they can do we can do better

Microsoft thinks that it has come up for an answer to AMD’s Mantle software.

 

Mantle is designed to run on discrete Radeon graphics cards and their new Kaveri APUs with GCN graphics and give game developers a means to work more closely with the GPU, freeing up some of the CPU’s workload and generally extracting more performance from a Radeon graphics than was typically possible with Microsoft's popular DirectX. The move miffed Microsoft which refused to allow its Xbox One to use Mantle. The reason given was that new console had its own low-level API called DirectX 11.X.

At the upcoming Game Developers Conference (GDC) Redmond is going to have a talk on “DirectX: Evolving Microsoft’s Graphics Platform.”

The talk paper suggests that Microsoft has heard what people have said about needing to be closer to the metal and to do so on an unparalleled assortment of hardware.

“You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console. Come learn our plans to deliver,” Microsoft said.

This means that Microsoft is about to show AMD how it thinks it should be done. AMD pushed the phrase “close to the metal” during its marketing for Mantle and it appears to have stuck. If Microsoft really does have an answer, it could put AMD on the back foot. Mantle is new and while it does have support of developers like DICE, Eidos-Montréal, and Oxide Games it does not have everyone.

Last modified on Friday, 28 February 2014 09:09
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments