Does not sound good for Nvidia
The latest patch for Ubisoft's Tom Clancy's The Division game has given a decent performance boost to DirectX 12 capable graphics cards and it does not look good for Nvidia GPUs as their GPUs still work better on DirectX 11.
The needs of the few outweighed the needs of the many
The people behind Vulkan, the new generation, open standard API for high-efficiency access to graphics and compute on modern GPUs, have admitted that they are having a few problems.
Provides a decent performance boost
Microsoft's upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra performance.
Because the US courts are ignorant
The Software industry is in big trouble after the US Supreme Court did not step into Oracle's battle with Google over whether APIs were copyrightable.
DirectX 12 does well on AMD R9 290X and FX-8370
Now that Futuremark has released a new update for 3DMark which brings 3DMark API Overhead benchmark, AMD was quite keen to show some performance figures on its Radeon R9 290X graphics card, as well as performance scaling on the octa-core FX-8370 CPU.
For measuring difference between DX11, DX12 and Mantle APIs
Futuremark has released a new 3DMark update with the new API Overhead feature test, meant to measure the difference in DirectX 11, DirectX 12 and Mantle API performance.
Three cool games coming soon
Cloud Imperium Games, Eidos-Montréal and Oxide Games
But there’s more to it than meets the eye
EA and DICE have timed exclusivity deal