We've learned that Intel might try to impose its own API
and convince the world that its API might be better than both DirectX 11 and
OpenGL 3.0.
Naturally Larrabee graphics will have to run both DirectX and
Open GL, but Intel might have its own stuff and luckily, with a lot of money
behind it, they might even have a winner.
We doubt that Microsoft will let them get away with it, as currently in computer games DirectX controls more than 90 percent, and probably even 95 percent of the PC gaming market, but hey, they can always try.
Larrabee, the laughabee of the computer graphics industry, is still
a blueprint with silicon allegedly coming in 2009, but the real stuff is almost
certainly 2010, if not later. Without a doubt this GPU, or a multi-core graphics
processor, is off for a very rough start.