Featured Articles

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC has announced that it will begin volume production of 16nm FinFET products in the second half of 2015, in late…

More...
AMD misses earnings targets, announces layoffs

AMD misses earnings targets, announces layoffs

AMD has missed earnings targets and is planning a substantial job cuts. The company reported quarterly earnings yesterday and the street is…

More...
Did Google botch the Nexus 6 and Nexus 9?

Did Google botch the Nexus 6 and Nexus 9?

As expected, Google has finally released the eagerly awaited Nexus 6 phablet and its first 64-bit device, the Nexus 9 tablet.

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Tuesday, 05 February 2008 06:10

Poker Smash & Crystal Quest upgrade

Written by David Stellmack
Image

More Xbox Live Arcade fun

Poker Smash and an update to the Arcade classic, Crystal Quest, will highlight the next round of titles for Microsoft Xbox Live Arcade.

Poker Smash is a game where players have to clear rows of cards quickly by arranging them into poker hands. The game that was developed by independent developer, Void Star Creations, will also feature card-blasting bombs and a slow motion trigger to keep things interesting. Poker Smash will also give players over 30 minutes of new original music and will offer 12 achievement levels for the game.

Stainless Games, the developer of the highly successful Xbox Arcade title, Crystal Quest, has updated the game by adding a new score multiplier to allow players to achieve higher scores. The way that it works that the multiplier will increase every time the player picks up a crystal, it will end if they fail to be able to pick one up, or they get zapped. The leaderboards from the older version of the game that was “pre-multiplier” will be retired, but viewable, to make way for the new version of the leaderboards to accompany the new revisions to the game. In addition, Stainless Games has also added some new improvements to the downloadable content.

Last modified on Tuesday, 05 February 2008 09:03

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments