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Microsoft plans DirectX 12 improvements

Wants to simplify Multi-GPU support

Software king of the world Microsoft has a cunning plan to improve Multi-GPU support in DirectX 12.

The cunning plan is to tart it up with a new abstraction layer that will help developers implement support without heavy coding.

Most DirectX 12 games do not support Multi-GPU configurations because it requires a shedload of programming. Some games where it was done well have shown that DirectX 12 can handle multiple GPUs. They even managed to connect non-matching GPUs like the R9 Fury X and the GTX 980Ti to be used together.

According to OC3D the new abstraction layer is not available yet but Microsoft does state that they will be making a public release of this new toolset soon.

TOPICS:
directX 12  ·  microsfot  ·  multigpu support  ·  three d

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