Craig Smallwood claimed that he spent more than 20,000 hours playing Lineage II and ultimately had to be hospitalized. Furthermore, he apparently still suffers emotional damage and depression, which naturally requires more cash to splash on witch doctors, shrinks and cable companies.
His problem with the company is that they failed to warn him of the potential dangers of the game (Like those snares on level 2 or what? sub.ed) and locking him out of his three accounts without warning.
It's worth noting that similar preceding cases haven’t had much luck, in big part because of the companies who wisely limit their responsibility to a pea. Limitation of Liability agreements have so far proven to be a tough obstacle to pass on court, and users seemed to have finally realized that the first letters spell LOL for a reason.
More here.
We must admit that we’ve heard such stories before, but not quite with such outcomes as Hawaiian man sued a software company NC Interactive over its share in his game-addiction and wasn’t dismissed by the license- agreement.
Craig Smallwood claimed that he spent more than 20,000 hours playing Lineage II and ultimately had to be hospitalized. Furthermore, he apparently still suffers emotional damage and depression, which naturally requires more cash to splash on witch doctors, shrinks and cable companies.
His problem with the company is that they failed to warn him of the potential dangers of the game (Like about traps on level 2 or what? Sub.ed) and locking him out of his three accounts without warning.
This case will certainly leave its mark because similar preceding cases haven’t had much luck. This is in big part because of the companies who wisely limit their responsibility to a pea. Limitation of Liability agreements have so far proven to be a tough obstacle to pass on court, and users seemed to have finally realized that the first letters spell LOL for a reason.
More here.