Nvidia shows DLSS 3 and Ray Tracing in action
Published in Graphics
Thursday, 22 September 2022 14:09

Nvidia shows DLSS 3 and Ray Tracing in action


Cyberpunk 2077, Flight Simulator, Spider-Man Remastered, Portal and Racer RTX

Nvidia has released a couple of videos showing its new DLSS 3 and Ray Tracing in action. Of course, running on the RTX 40-series cards.

Arm details client roadmap until 2024
Published in Mobiles
Tuesday, 28 June 2022 18:17

Arm details client roadmap until 2024


Analysis:
Multi cluster nodes for the future

Arm has organized an in-person event for the willing, senior management, and engineering groups from different CPU and GPU groups with a lot to share.

Nvidia brings support for Nvidia DLSS to 12 more games
Published in Gaming


Hitman 3, F1 22, and more

Nvidia has been pushing hard to bring support for both DLSS and ray tracing to as many games as possible, and now, 12 more games have been put on the DLSS support list.

Is ray tracing really worth it?
Published in Graphics
Tuesday, 10 August 2021 12:47

Is ray tracing really worth it?

Adam Vjestica exposes the Emperor's new clothes

 Adam Vjestica at Tech Radar appears to have opened a can of worms by pointing out that despite the hype, ray tracing is really not worth bothering about and he has a point.

AMD's ray tracing comes to all existing games
Published in Graphics
Wednesday, 04 November 2020 00:19

AMD's ray tracing comes to all existing games


Updated: Shows ray tracing in DIRT 5 and Godfall

AMD has confirmed that its RNDA2-based Radeon RX 6000 series graphics cards will support ray tracing in existing titles, which was not a big surprise considering we had a chance to see it do ray tracing in two games, DIRT 5 and Godfall.

3DMark gets new "pure ray tracing" feature test
Published in Graphics


Will push graphics cards to do some heavy ray tracing

UL Benchmarks has released a 3DMark test that is meant to measure pure ray-tracing performance, and while it is not a benchmark, and that means it won't produce a total score, it will still be interesting to compare frame rates on graphics cards.

Xe HPG is Intel’s high end for 2021
Published in Graphics
Friday, 14 August 2020 13:41

Xe HPG is Intel’s high end for 2021


Hardware Ray tracing

Xe LP is a 96 EU GPU inside of Tiger Lake, and it will be the first time Intel gets to decent clock speeds at least at 1.7GHz in the notebook form factor. It is a new architecture that is the part for DG1 and SG1 desktop and server cards. Now Raja Koduri, Intel’s chief architect, announced Xe HPG high-end card for 2021.

Vulkan API gets Vulkan Ray Tracing
Published in Graphics
Wednesday, 18 March 2020 11:42

Vulkan API gets Vulkan Ray Tracing


Cross-platform, cross-vendor ray tracing

The Khronos Group has added Vulkan Ray Tracing extensions to Vulkan API, creating the industry's first open, cross-vendor, cross platform standard for ray tracing acceleration.

AMD says "big Navi" is coming
Published in Graphics
Wednesday, 08 January 2020 23:46

AMD says "big Navi" is coming


Ray tracing as well

In a Q&A session after AMD's keynote at CES 2020, members of the press got to ask some big questions, and luckily, AMD's CEO, Dr. Lisa Su, confirmed that we will indeed see a big, or high-end Navi-based graphics card, as well as tap into ray tracing with its discrete graphics cards.

Sub-$900 GeForce PC capable of 1080p ray tracing
Published in Graphics


Analysis: Call of Duty: Modern Warfare ray tracing angle 

Nvidia’s Turing architecture has brought real-time ray tracing to consumers, and last year’s Battlefield V was the flagship game supporting this technology, which was previously reserved for professional graphics and off-line rendering for decades.