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Rift for the Mac "when Apple makes a good computer"

by on04 March 2016


Occulus founder slams Apple as overpriced and not fit for the purpose


Occulus Rift Founder Palmer Luckey says that his virtual reality headset will support OS X only when Apple releases "a good computer.”

Luckey told Shack News the fruity cargo cult for not making its computers in the way he'd like and failed to prioritise high-end GPUs.

“You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn’t match our recommended specs. If they prioritise higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single Apple machine out there that supports it."

Luckey has finally hit on one of the problems with high end Macs. You pay a fortune for a spec which would otherwise get you a cool gaming rig. Still at least it comes in a prettier box

Apple’s Tim Cook has said that VR is "really cool and has some interesting applications” but clearly he has not thought how he can get it running in the Mac universe.

Last modified on 04 March 2016
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