Nvidia has announced Deep Learning Super Sampling support for a bunch of new games, including the first time that it has come to VR titles.
VR gaming was an obvious area for DLSS where choppy motion can be particularly off-putting and lead to motion sickness.
One of the titles which many have been waiting for to get this support is No Man’s Sky. In VR mode, applying DLSS doubles performance at ‘ultra’ graphics settings for No Man’s Sky, at least Nvidia says so. No Man’s Sky will receive a seriously impressive frame rate boost outside of VR, too, with DLSS increasing performance by up to 70 percent at 4K resolution.
At 4K, running DLSS in ‘performance’ mode, an RTX 3060 GPU (with Ryzen 5900X CPU) hits an average of 71 fps, compared to 41 fps without DLSS. An RTX 3070 achieves 100 fps with DLSS, compared to 57 fps without.
Nvidia insists that it is possible to get 90 frames per second (fps) on ‘ultra’ details with a GeForce RTX 3080 graphics card using an Oculus Quest 2.
Other VR titles with DLSS support are Into The Radius, a survival shooter, and Wrench, boosting performance by up to 80 percent according to Nvidia. Wrench is a motorsport mechanic simulator that majors in realism, still in early access, also gets ray tracing too, not just for the VR version, but the normal game as well.
In total, over 50 games now support DLSS including Amid Evil, Aron’s Adventure, Everspace 2, Redout: Space Assault, and Scavengers.