The Arc A770 Limited edition is based on the fully-enabled 6nm ACM-G10 GPU, and packs 32 Xe Cores, 32 Ray Tracing Units, 512 EUs, and 512 XMX matrix processors, leaving it with 4,096 unified shaders. The GPU works at 2,100MHz and it will be coming in 8GB/16GB of 17.5Gbps GDDR6 memory on a 256-bit memory interface, leaving it with up to 560GB/s of memory bandwidth. The TBP is set at 225W.
The Arc A750, which was detailed as well during the event, packs 28 Xe Cores, 28 Ray Tracing Units, 448 XMX Engines, leaving it with or 3,584 unified shaders. This one works at 2,050MHz and will be coming with 8GB of 16Gbps GDDR6 memory on a 256-bit memory interface, peaking at 512GB/s of memory bandwidth. The TBP is also set at 225W.
There was not a lot of information about the Arc A750, or the rumored Arc A580, but Intel's Ryan Shrout did comment that we can expect more details later this week.
Intel did not share a lot of performance details, only offering performance figures for the Arc A750 and A770 in a couple of games, but at $329 for the Arc A770, it should go against the Radeon RX 6600 and RTX 3060, at least price-wise.
Intel was also keen to note that the Arc A770 offers up to 65 percent better peak performance in ray tracing compared to the competition, most likely talking about the Nvidia RTX 3060 series.
Pat Gelsinger, Intel CEO, said: "The A770 GPU, “our top-end gaming desktop GPU…delivers 65% better peak performance versus competition on ray tracing,” Pat explains. The A770 “will be available October 12…starting at $329.”
The Arc A770 is officially going to be available on October 12th, starting at $329, so it will be interesting to see which AIB partners will bring custom versions to the market, and where it sits in terms of performance per buck.