VR meets AR in future 10nm chip
Qualcomm has introduced a brand new platform called Snapdragon XR1, dedicated to Extended reality (XR) at the Augmented World Expo (AWE). It already has several customers on board.
Moving in real time
Cubic Motion, which makes real-time model-based computer vision and facial animation, has appointed Roy Taylor to its Advisory Board. There is a video below showing what Cubic Motion is up too and it looks like that it has interesting motion capture tech for usie in the movie and gaming (unreal engine) industries.
No phones and VR not making enough
HTC has reported consolidated revenues of $94.77 million for March, up 6.1 percent on the month but down 46.7 percent on the year and the lowest quarterly revenues in 16 years.
Attempts to make VR a bit more of thriller
Oculus has shown a little of its thinking when it comes to ways to interact with virtual reality worlds by getting two patents for a type of VR glove.
Support for next-gen VR experiences with Snapdragon 845
Qualcomm has announced its new virtual reality development kit at the Games Developer Conference 2018 which includes a wireless VR head mounted display (HMD) and a new software development kit (SDK) for the Snapdragon 845 Mobile VR platform.
Wireless VR from PC to HMD Snapdragon 835
By the summer of 2017, I started hearing the term edge computing from a lot of C level meetings I had in the computing industry and it became very clear that this is the next big thing. At MWC 2018, Qualcomm demonstrated edge computing 5G mm Wave powered VR, which is likely to become the future of VR.
Next-Generation VR Experiences
Even the producers and screenwriters of the Silicon Valley TV show think that mobile will be driving VR, and it seems that they have closely followed what Fudzilla and Qualcomm have been saying for a while.
Star Trek Bridge Crew and AR and VR games
It is not every day when heavyweight of the Artificial Intelligence market, IBM, announces that its Watson AI will end up in the Unity engine targeting future AR and VR games.
Market should learn from console wars
Beancounters at ABI Research have added up some numbers and worked out that the VR market is in danger of fragmenting.