Published in Gaming

Developers moan that Google is not supporting Stadia

by on03 March 2020


Not paying enough to port games

Developers are moaning that Google Stadia hasn’t been a huge success because Google isn’t willing to spend the money to get more games on the platform.

For those who don't know,  Stadia is a cloud gaming service operated by Google. It is advertised to be capable of streaming video games up to 4K resolution at 60 frames per second with support for high-dynamic-range.  However there are few games available on the platform and when Business Insider asked why, it found that  many developers have spurned the platform as if it were a rabid dog.

Indie developers say that there is ack of financial incentive from Google. One executive at a publishing company described the amount of money that Google was offering to them as “so low” that it wasn’t even part of the conversation.

Microsoft and Epic, offer upfront incentives to entice developers and publishers to create or release games on their stores. But with Google Stadia the incentive was, in the words of that dev, “...kind of non-existent”.

Thanks to Google's general tight-fistedness  there are only 28 games available on the video game streaming service. And while Google is promising to add over 100 to the platform this year, this report from Business Insider paints a picture that devs are nervous about working with Stadia. Many mentioned to Insider that they were concerned about Stadia’s future and how committed Google was to running the service long-term.

Google Stadia has had a hard time convincing gamers to give the streaming service a shot. A lack of games, issues with pre-orders, old versions of games being uploaded to the service and other problems have plagued Stadia since it launched back in November 2019.

While new and big games, like the upcoming Doom Eternal, are still planned to release on Stadia this year, it looks like the platform might be one of those projects that Google gives up on.

 

Last modified on 03 March 2020
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