AMD partner titles like Godfall, DIRT 5, The Riftbreaker and World of Warcraft: Shadowlands are leveraging powerful RDNA 2 architecture features for unparalleled gaming experiences with features such as:
- Microsoft DXR 1.1 for striking and realistic visuals with techniques like Path Tracing and Global Illumination.
- Variable Rate Shading (VRS) to analyze luminance and optimize texture rendering for incredible performance while maintaining high image quality.
- AMD FidelityFX Ambient Occlusion to generate ultra-realistic scenes by enhancing the quality of shadows and lighting.
- AMD FidelityFX Denoiser to improve visual quality of real-time raytracing effects by reducing blurriness and noise that can be introduced by raytracing effects.
The upcoming Far Cry 2 is also part of the list and there is a history between AMD and the Far Cry franchise and Ubisoft that is likely to continue. The senior 3D programmer Oleksander Polischchuk from Ubisoft mentioned in a Youtube video that he worked closely with AMD and has implemented some of the RDNA 2 features.
Oleksander confirmed support for Fidelity FX, DXR Ray tracing and Variable Rate Shading with an ultimate goal of a smooth 4K experience. The whole list is a bit longer as in collaboration with AMD, Ubisoft has integrated FideltyFX Contrast Adaptive Sharpening, Hybrid SSR, Ray Tracing, VRS, and FreeSync Premium pro.One of the big downsides is that the Far Cry 6 is expected in later part of 2021.