Cyberpunk 2077, Flight Simulator, Spider-Man Remastered, Portal and Racer RTX
Nvidia has released a couple of videos showing its new DLSS 3 and Ray Tracing in action. Of course, running on the RTX 40-series cards.
Analysis: Multi cluster nodes for the future
Arm has organized an in-person event for the willing, senior management, and engineering groups from different CPU and GPU groups with a lot to share.
Hitman 3, F1 22, and more
Nvidia has been pushing hard to bring support for both DLSS and ray tracing to as many games as possible, and now, 12 more games have been put on the DLSS support list.
Updated: Shows ray tracing in DIRT 5 and Godfall
AMD has confirmed that its RNDA2-based Radeon RX 6000 series graphics cards will support ray tracing in existing titles, which was not a big surprise considering we had a chance to see it do ray tracing in two games, DIRT 5 and Godfall.
Will push graphics cards to do some heavy ray tracing
UL Benchmarks has released a 3DMark test that is meant to measure pure ray-tracing performance, and while it is not a benchmark, and that means it won't produce a total score, it will still be interesting to compare frame rates on graphics cards.
Hardware Ray tracing
Xe LP is a 96 EU GPU inside of Tiger Lake, and it will be the first time Intel gets to decent clock speeds at least at 1.7GHz in the notebook form factor. It is a new architecture that is the part for DG1 and SG1 desktop and server cards. Now Raja Koduri, Intel’s chief architect, announced Xe HPG high-end card for 2021.
Cross-platform, cross-vendor ray tracing
The Khronos Group has added Vulkan Ray Tracing extensions to Vulkan API, creating the industry's first open, cross-vendor, cross platform standard for ray tracing acceleration.
Ray tracing as well
In a Q&A session after AMD's keynote at CES 2020, members of the press got to ask some big questions, and luckily, AMD's CEO, Dr. Lisa Su, confirmed that we will indeed see a big, or high-end Navi-based graphics card, as well as tap into ray tracing with its discrete graphics cards.
Analysis: Call of Duty: Modern Warfare ray tracing angle
Nvidia’s Turing architecture has brought real-time ray tracing to consumers, and last year’s Battlefield V was the flagship game supporting this technology, which was previously reserved for professional graphics and off-line rendering for decades.