Published in Gaming

New Bungie project will have a new engine

by on14 September 2010

Favoring a from-scratch solution rather than licensing
Even though the final Bungie chapter has been written with the studio’s contribution to the Halo franchise in its release of Reach, despite all of the acclaim that the studio is receiving many already want to talk about what’s next.

So far, we do now that the next project from Bungie will not be Halo-related and we know that it will be multiplatform, which means that it will be the studio’s first release for the PlayStation 3. We also know that Activision will be selling the title when it is released. Actually, that isn’t really much to go on.

We are learning now that the new project that the studio is working on will be on a new engine built from the ground up. This means that the company will not be taking advantage of some of the engines that are available through licensing from a number of sources. Apparently, the company didn’t really consider licensing an engine technology, as that just is not what Bungie is about.

The new Bungie engine (which apparently has a name we haven’t found out yet) has been in development for some time and is in a stage where the engine is at the end of pre-production. With the release of Reach, more and more of the studio will be rolling onto the new project and it is expected that the majority will be working on the new project within weeks.

Sources tell us that Bungie is planning to announce their new project at CES next year during the presentations of Microsoft or Sony. At least this is the current plan, according to sources. While a number of theories and supposed leaks have tried to pin down exactly what Bungie is working on for their first release, at least right now no one is talking specifics.

Hot off the release of Reach, Bungie’s next project could be one of the biggest announcements that players will be looking forward to next year. It is expected that the actual title could be released in late 2011, but a 2012 release is actually more likely.

Last modified on 14 September 2010
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