Published in Graphics

Oculus Rift CV1 consumer comes in Q1 2016

by on06 May 2015

Company sets the date

Facebook Oculus has finally set the date for its Oculus Rift Consumer Version 1. It will be shipping to retail/e-tail in Q1 2016.

This is an official update to a question that has been asked for quite a while.

We have tried every single prototype of the Oculus Rift virtual reality (VR) headset and the last one, codenamed Crescent Bay, looked promising but still not ready for retail. It looks like that HTC and Valve, and their hyped product, kind of put a deadline on the Oculus plans.

We still have to try the Re Vive, and while we hope to see it very soon, we also heard that the technology works really well. Sony has Project Morpheus coming and Microsoft has its HoloLens concept, but without a precise launch date. A lot of companies want to attack this market segment and Oculus Rift is the first one to have an official launch date set for Q1 2016.


The picture above is an actual render of how the retail product should look like and we have no idea when we will have a chance to test them. We wonder what the dial switch actually does and it probably has something to do with the focus, but this is just our best guess. In order to run Oculus Rift, you will need still need a high-end graphics card in order to fully enjoy it, so Titan class, Fiji and Pascal sounds like a good GPU for this product. 

The company hints that it plans to share more details in the coming weeks and probably has couple of demos ready for E3. The E3 will kick off on June 16th and we would be surprised if we didn't get a chance to see the consumer Oculus Rift there. 


Last modified on 07 May 2015
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