Nvidia DLSS and Raytracing comes to eight new games
Published in Gaming


DOOM Eternal looks impressive

Nvidia has announced that its DLSS and Raytracing tech is coming to eight new games, pushing the number of RTX titles to over 130.

Nvidia expects first ray-tracing required game by 2023
Published in Graphics


Not coming that quick

Boffin Morgan McGuire, who works on ray tracing, augmented reality, virtual reality at the graphics card company named after a Roman vengeance demon Nvidia, is predicting that by 2023 we will see the first triple-A games will require ray tracing.

Radeon 5700 Navi doesn’t have Ray tracing
Published in Graphics


A different angle look

The Navi paper-launched when I was still in sunny Tuscany taking a break from the tech, but here are some of the things that have caught my attention. No Ray tracing, no high end, and only performance/mainstream, not much benefit from 7nm, and nine months late to fight 2070 are just a part of it.

Intel hires chief architect of Xbox One
Published in PC Hardware
Thursday, 13 June 2019 13:03

Intel hires chief architect of Xbox One


Scorpio, and Scarlett SoCs

Our knowledgeable sources have whispered that Intel has hired John Sell, a chap who was the chief architect of Xbox One, Scorpio, and Scarlett SoCs. John joined as an Intel Fellow to work on security.

Crytek shows Neon Noir real-time raytracing demo
Published in Graphics


Running at 4K 30fps on Radeon Vega 56

Showing that ray-tracing just might not need a dedicated hardware chip, Crytek has released the new Neon Noir tech demo showing real-time ray traced reflections, running at 4K and 30fps on an AMD Radeon Vega 56 GPU.

3DMark Port Royal available for download
Published in Graphics
Wednesday, 09 January 2019 14:45

3DMark Port Royal available for download


First dedicated Ray Tracing benchmark

As announced earlier, UL Benchmarks has now officially launched its first dedicated ray tracing benchmark, the 3DMark Port Royal.

Raytracing 3DMark Port Royal launches on January 8th
Published in Graphics


Shows some effects in a new video

UL Benchmark has delivered on its previous promise and has announced both the release date as well as pricing for its upcoming 3DMark Port Royal, a benchmark with support for DirectX Raytracing (DXR) API.

Geforce RTX Turing to rule the high end in 2019
Published in Graphics


AMD cannot challenge this

It will be extremely hard and almost impossible for AMD to stay relevant in performance and high end gaming. With the introduction of Geforce Turing based 20 series RTX cards, Nvidia is putting in place a hard to reach distance between AMD Radeon graphics and Geforce. When we say Nvidia will rule high end in 2019, we of course mean the rest of 2018 too.

4A Games' Metro Exodus to support Nvidia RTX technology
Published in Gaming


Should put a lot of strain on the hardware

4A Games has confirmed that its upcoming Metro Exodus game will support Nvidia's recently announced RTX raytracing technology.

Nvidia unveils RTX raytracing technology at GDC 2018
Published in Graphics


Teams up with Epic, Remedy, and others for some impressive tech demos

While it was already clear that there won't be any new graphics cards announced from Nvidia at the Game Developers Conference 2018, held this week in San Francisco, Nvidia did reveal some interesting stuff, including its Nvidia RTX Technology for real time raytracing and the new Gameworks SDK modules for raytracing.